
Review · Fighting · PS Vita · PlayStation 4 · Linux
Skullgirls 2nd Encore
Reviewed: 09 May 2026
PS Vita · PlayStation 4 · Linux · macOS · PC · Nintendo Switch
Autumn Games · 2013
Ludograph rating
A
Recommended
68 /100
Skullgirls 2nd Encore is a fighting game that builds spatial awareness and strategic thinking through fast-paced combat, best for older kids due to competitive online play.
Growth (BDS)
54
Risk (RIS)
10
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.72 | |
| B2 | Social-emotional | 0.10 | |
| B3 | Motor | 0.75 | |
Skullgirls 2nd Encore is a fast-paced 2D fighting game that offers significant cognitive benefits through strategic thinking, critical analysis, and memory recall required for mastering its diverse cast of characters and complex combat systems. It also provides strong motor skill development, particularly in hand-eye coordination, fine motor control, and reaction time. The game's fully voiced story mode and unique characters contribute to an engaging experience.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.04 | |
| R3 | Social risk | 0.33 | |
While Skullgirls 2nd Encore avoids significant compulsion-loop design and monetization risks, its competitive nature in online multiplayer can expose players to social risks such as competitive toxicity and social comparison. The ESRB T rating indicates moderate violence and potentially mild suggestive themes or language, which parents should be aware of.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.33 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Not yet assessed·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.