
Review · RPG · PC
Slaves of Magic
Reviewed: 13 Jun 2026
PC
Amethyst Dreamers · 2025
Ludograph rating
Growth (BDS)
41
Risk (RIS)
0
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.76 | |
| B2 | Social-emotional | 0.03 | |
| B3 | Motor | 0.10 | |
Slaves of Magic offers significant cognitive benefits through its deep turn-based tactical strategy gameplay. Players will engage in complex problem-solving, strategic planning, and critical thinking as they manage bases, customize units, and adapt to a reactive AI. The game fosters creativity in unit building and promotes learning transfer as players experiment with different approaches across multiple playthroughs.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risk in Slaves of Magic is the moderate level of violence inherent in its tactical combat against invaders. While not explicitly graphic, the game involves strategic conflict. There are no significant compulsion-loop design, monetization, or social risks due to its single-player, non-monetized design.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.33 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.