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SleepOver (Waxipola)

Review · Fighting · PC

SleepOver (Waxipola)

Reviewed: 09 May 2026

PC

Waxipola · 2019

Ludograph rating

D

Caution

35 /100

SleepOver (Waxipola) is a fighting platformer that builds problem-solving, spatial awareness, and strategic thinking, but has a low Ludograph rating and involves direct player conflict.

06010030BenefitLow riskB 21 · R 1
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

21

Risk (RIS)

1

Daily limit

120min

Age guidance

9+

Developmental benefits

B1Cognitive
0.28
B2Social-emotional
0.00
B3Motor
0.35

SleepOver offers moderate cognitive benefits, particularly in problem-solving, spatial awareness, and strategic thinking due to its fighting and platforming mechanics. It also provides good hand-eye coordination and reaction time practice.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.06

The primary risk in SleepOver is a low level of competitive toxicity, as the game is designed for direct conflict between players. Content risks are minimal, with cartoon violence. However, the violence is trivialized as it's played for laughs.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is SleepOver (Waxipola) safe for kids?

Ludograph gives SleepOver (Waxipola) a rating of 35/100, recommended for ages 9 and up. There are notable risks worth knowing before letting kids play.

What age is SleepOver (Waxipola) appropriate for?

Ludograph's rubric recommends a minimum age of 9+ for SleepOver (Waxipola), based on benefits, risks, and content review.

How long should kids play SleepOver (Waxipola)?

Our session recommendation for SleepOver (Waxipola) is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of SleepOver (Waxipola)?

The primary risk in SleepOver is a low level of competitive toxicity, as the game is designed for direct conflict between players. Content risks are minimal, with cartoon violence. However, the violence is trivialized as it's played for laughs.