
Review · Simulation · iOS · PC
Soccer Manager 2022
Reviewed: 22 May 2026
iOS · PC
Soccer Manager · 2021
Ludograph rating
Growth (BDS)
47
Risk (RIS)
31
Daily limit
60min
Age guidance
10+
Developmental benefits
| B1 | Cognitive | 0.76 | |
| B2 | Social-emotional | 0.20 | |
| B3 | Motor | 0.15 | |
Soccer Manager 2022 offers a deep and engaging simulation experience, fostering strategic thinking, critical decision-making, and long-term planning. Players learn about team management, finances, and tactical adjustments in a dynamic football environment. The game encourages problem-solving and system understanding through its detailed mechanics.
Design risks
| R1 | Compulsion-loop pressure | 0.50 | |
| R2 | Monetization | 0.25 | |
| R3 | Social risk | 0.06 | |
While offering a rich management experience, Soccer Manager 2022 includes microtransactions that could lead to spending pressure, particularly with pay-to-win elements and dynamic reward systems. The game's infinite play loop and escalating commitment mechanics, combined with variable rewards, may encourage extended play sessions.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $5 – $50/mo.
Regulatory design checks · DSA — Assessed: concerns noted·GDPR-K — Not yet assessed·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. Likely violations: frequent spending prompts in a children-rated game.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.