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Soda Dungeon

Review · Adventure · PC · Android · iOS

Soda Dungeon

Reviewed: 27 May 2026

PC · Android · iOS

Armor Games · 2015

Ludograph rating

D

Caution

43 /100

06010030BenefitLow riskB 28 · R 12
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

28

Risk (RIS)

12

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.52
B2Social-emotional
0.00
B3Motor
0.10

Soda Dungeon offers engaging strategic gameplay through team management, resource allocation, and progression through challenging dungeons. Players can enjoy discovering new items and classes, fostering critical thinking and adaptive problem-solving skills.

Design risks

R1Compulsion-loop pressure
0.20
R2Monetization
0.08
R3Social risk
0.00

While the game includes optional microtransactions, it explicitly avoids manipulative design elements like timers, lives systems, or paywalls, making it a relatively low-risk experience in terms of monetization pressure. Content risks are minimal, primarily involving fantasy violence.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0 – $5/mo.

Regulatory design checks · DSANot yet assessed·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Soda Dungeon safe for kids?

Ludograph gives Soda Dungeon a rating of 43/100, recommended for ages 13 and up. There are notable risks worth knowing before letting kids play.

What age is Soda Dungeon appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Soda Dungeon, based on benefits, risks, and content review.

How long should kids play Soda Dungeon?

Our session recommendation for Soda Dungeon is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Soda Dungeon?

While the game includes optional microtransactions, it explicitly avoids manipulative design elements like timers, lives systems, or paywalls, making it a relatively low-risk experience in terms of monetization pressure. Content risks are minimal, primarily involving fantasy violence.