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Solitaire - Patience Game

Review · Card · iOS

Solitaire - Patience Game

Reviewed: 14 May 2026

iOS

ReachJunction Media · 2016

Ludograph rating

C

Mixed

49 /100

06010030BenefitLow riskB 36 · R 26
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

36

Risk (RIS)

26

Daily limit

90min

Age guidance

10+

Developmental benefits

B1Cognitive
0.58
B2Social-emotional
0.03
B3Motor
0.30

Solitaire offers significant cognitive benefits, enhancing problem-solving, strategic thinking, and critical thinking skills. It also provides moderate improvements in spatial awareness, memory, and learning transfer. The game's adaptive challenge system keeps players engaged, and its simple rules make it accessible for all ages.

Design risks

R1Compulsion-loop pressure
0.23
R2Monetization
0.46
R3Social risk
0.06

The primary risks associated with Solitaire stem from its monetization model, which relies heavily on ad pressure and a subscription for ad removal, potentially leading to spending prompts. While the game itself is not designed for compulsion-loop design, its infinite play loop and variable rewards can contribute to extended play sessions. There is also a minor privacy risk due to general data collection practices common in mobile apps.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Heads up

  • Monthly spendTypical real-money spend by engaged players: ~$3/mo.

Regulatory design checks · DSAAssessed: concerns noted·GDPR-KAssessed: concerns noted·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. Likely violations: monetisation that deliberately targets children; frequent spending prompts in a children-rated game.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. Likely violations: profiling or targeting of children for marketing.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Solitaire - Patience Game safe for kids?

Ludograph gives Solitaire - Patience Game a rating of 49/100. It delivers genuine benefits but carries design risks that deserve a close look.

How long should kids play Solitaire - Patience Game?

Our session recommendation for Solitaire - Patience Game is up to 90 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Solitaire - Patience Game?

The primary risks associated with Solitaire stem from its monetization model, which relies heavily on ad pressure and a subscription for ad removal, potentially leading to spending prompts. While the game itself is not designed for compulsion-loop design, its infinite play loop and variable rewards can contribute to extended play sessions. There is also a minor privacy risk due to general data col