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Soul Quest (itch)

Review · Action · PC

Soul Quest (itch)

Reviewed: 09 May 2026

PC

Nilodree · 2018

Ludograph rating

C

Mixed

46 /100

Soul Quest (itch) is a fast-paced action game that develops hand-eye coordination and quick reaction times through challenging gameplay.

06010030BenefitLow riskB 30 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

30

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.34
B2Social-emotional
0.00
B3Motor
0.65

Soul Quest challenges players with a fast-paced action experience requiring precise hand-eye coordination and quick reaction times. Strategic thinking is needed to time attacks and dodges effectively, and learning transfer is encouraged as players adapt to new enemy patterns. The minimalistic design allows players to focus on core gameplay mechanics and skill development.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game's repetitive action and lack of narrative or social elements may not appeal to all players. While the violence is minimal and non-graphic, the challenging combat could lead to frustration for some. There are no known monetization, compulsion-loop design, or social risks associated with this game.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Soul Quest (itch) safe for kids?

Ludograph gives Soul Quest (itch) a rating of 46/100, recommended for ages 7 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Soul Quest (itch) appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Soul Quest (itch), based on benefits, risks, and content review.

How long should kids play Soul Quest (itch)?

Our session recommendation for Soul Quest (itch) is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Soul Quest (itch)?

The game's repetitive action and lack of narrative or social elements may not appeal to all players. While the violence is minimal and non-graphic, the challenging combat could lead to frustration for some. There are no known monetization, compulsion-loop design, or social risks associated with this game.