Compare this game
SoulCalibur: Lost Swords

Review · Arcade · PlayStation 3

SoulCalibur: Lost Swords

Reviewed: 30 May 2026

PlayStation 3

Project Soul · 2014

Ludograph rating

B

Good

58 /100

06010030BenefitLow riskB 41 · R 3
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

41

Risk (RIS)

3

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.44
B2Social-emotional
0.13
B3Motor
0.75

SoulCalibur: Lost Swords enhances cognitive skills like strategic thinking, reaction time, and hand-eye coordination through its fast-paced fighting mechanics. It also offers opportunities for emotional regulation in competitive play.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.11

The game presents minimal risks, primarily related to potential competitive toxicity, though the absence of stranger chat mitigates this. Content risks include moderate violence and mild sexual content due to character designs.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.33
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is SoulCalibur: Lost Swords safe for kids?

Ludograph gives SoulCalibur: Lost Swords a rating of 58/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is SoulCalibur: Lost Swords appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for SoulCalibur: Lost Swords, based on benefits, risks, and content review.

How long should kids play SoulCalibur: Lost Swords?

Our session recommendation for SoulCalibur: Lost Swords is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of SoulCalibur: Lost Swords?

The game presents minimal risks, primarily related to potential competitive toxicity, though the absence of stranger chat mitigates this. Content risks include moderate violence and mild sexual content due to character designs.