Review · Action · PC · PlayStation 4 · Xbox One
SoulCalibur VI
Reviewed: 02 May 2026
PC · PlayStation 4 · Xbox One
BANDAI NAMCO Entertainment America · 2018
Ludograph rating
C
Mixed
53 /100
SoulCalibur VI is a challenging fighting game that develops hand-eye coordination, reaction time, and problem solving, but contains moderate violence and sexualized designs.
Growth (BDS)
44
Risk (RIS)
32
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.40 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.65 | |
SoulCalibur VI offers players a challenging fighting game experience that rewards strategic thinking, quick reflexes, and spatial awareness. The game's diverse roster of characters and combat styles encourages learning and adaptation. The 'Reversal Edge' mechanic helps new players engage, promoting learning transfer as they progress.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
The primary risks associated with SoulCalibur VI are related to its content, which includes moderate violence and some sexualized character designs. While there are no overt monetization or compulsion-loop design mechanics, the competitive nature of fighting games can lead to some competitive toxicity. The game lacks social cooperative elements and does not promote positive social interaction.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.67 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.