
Review · Strategy · iOS
SoulSpark - Battle Cards (RPG)
Reviewed: 04 Jun 2026
iOS
Copenhagen Creators · 2015
Ludograph rating
Growth (BDS)
41
Risk (RIS)
10
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.60 | |
| B2 | Social-emotional | 0.07 | |
| B3 | Motor | 0.45 | |
SoulSpark offers engaging strategic card combat that challenges players to think critically and adapt their strategies. The game promotes problem-solving and memory skills through its hero customization and artifact collection. Its short, 'snack-sized' battles make it accessible for quick play sessions.
Design risks
| R1 | Compulsion-loop pressure | 0.20 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
While SoulSpark avoids common monetization and social risks, its design with variable rewards for collecting artifacts and weapons could encourage extended play. The fantasy setting includes moderate violence and elements of fear/horror, consistent with its Teen rating.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.67 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.