
Review · Action · PC
SoulWander
Reviewed: 14 Jun 2026
PC
MYMEStudio · 2025
Ludograph rating
Growth (BDS)
36
Risk (RIS)
9
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.52 | |
| B2 | Social-emotional | 0.03 | |
| B3 | Motor | 0.45 | |
SoulWander encourages strategic thinking, quick reflexes, and adaptive problem-solving through its roguelike gameplay. Players learn to manage resources, choose effective weapon combinations, and adapt to diverse enemy types and environments. The game's progression system, involving weapon enhancements and artifact collection, fosters a sense of accomplishment and continuous learning.
Design risks
| R1 | Compulsion-loop pressure | 0.20 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The action-oriented combat and 'vengeance' narrative involve moderate levels of violence, though mitigated by pixel graphics. While not designed with manipulative engagement mechanics, the roguelike loop of 'just one more run' could lead to extended play sessions. The lack of social features means no social risks, but also no social-emotional benefits.
Content (not in risk score)
| R4.1 | Violence Level | 0.67 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.33 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.