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Space Junkies

Review · Action · PlayStation 4 · PC

Space Junkies

By the LumiKin editors

Reviewed: 01 May 2026

PlayStation 4 · PC

Ubisoft · 2019

LumiScore

70/100

Recommended

Space Junkies is a VR shooter that builds spatial awareness and hand-eye coordination through intense, skill-based challenges.

Growth (BDS)

58

Risk (RIS)

12

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.56
B2Social-emotional
0.40
B3Motor
0.90

Space Junkies offers an intense, skill-based VR shooter experience that significantly develops spatial awareness, reaction time, and hand-eye coordination. The fast-paced combat and 360-degree orbital arenas demand quick critical thinking and adaptive challenge, providing a strong cognitive workout. Team-based modes foster communication and teamwork in a competitive environment.

Design risks

R1Dopamine pressure
0.17
R2Monetization
0.00
R3Social risk
0.17

While not monetized, Space Junkies contains elements that could encourage extended play sessions due to variable rewards and near-miss mechanics. The competitive nature of the game, combined with potential for anonymous interaction, may expose players to competitive toxicity and social comparison. The VR environment and intense action could also lead to overstimulation for some players.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0–0/mo.

Parents ask…

Is Space Junkies safe for kids?

LumiKin gives Space Junkies a LumiScore of 70/100, recommended for ages 13 and up. It scores well on developmental benefits with manageable risks.

What age is Space Junkies appropriate for?

LumiKin's rubric recommends a minimum age of 13+ for Space Junkies (T), based on benefits, risks, and content review.

How long should kids play Space Junkies?

LumiKin's recommended play time for Space Junkies is Up to 120 min/day, calibrated to the game's dopamine, monetization, and social-pressure profile.

What are the main risks of Space Junkies?

While not monetized, Space Junkies contains elements that could encourage extended play sessions due to variable rewards and near-miss mechanics. The competitive nature of the game, combined with potential for anonymous interaction, may expose players to competitive toxicity and social comparison. The VR environment and intense action could also lead to overstimulation for some players.