
Review · Board Games · iOS
Speed (aka. Spit): Card Game
Reviewed: 15 May 2026
iOS
CoroCoroRoller · 2014
Ludograph rating
Growth (BDS)
30
Risk (RIS)
1
Daily limit
120min
Age guidance
10+
Developmental benefits
| B1 | Cognitive | 0.40 | |
| B2 | Social-emotional | 0.03 | |
| B3 | Motor | 0.45 | |
Speed (Spit) is a fast-paced card game that can help develop quick thinking, reaction time, and basic number sequencing skills. Players must rapidly assess their hand and the discard piles to make the correct moves, fostering problem-solving under pressure. The adaptive CPU difficulty allows for continued challenge and learning transfer.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
The primary risks associated with Speed (Spit) are minor. The competitive nature of the game, especially in network play, could potentially lead to some frustration or competitive toxicity. However, without communication features, this risk is mitigated. There are no monetization pressures, compulsion-loop design techniques, or concerning content risks.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.