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Speedrun Maker

Review · Action · PC

Speedrun Maker

Reviewed: 27 Jun 2026

PC

Kiririn · 2024

Ludograph rating

B

Good

61 /100

06010030BenefitLow riskB 58 · R 35
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

58

Risk (RIS)

35

Daily limit

60min

Age guidance

13+

Developmental benefits

B1Cognitive
0.82
B2Social-emotional
0.07
B3Motor
0.75

Speedrun Maker enhances cognitive skills like problem-solving, spatial awareness, strategic thinking, and creativity through its challenging level design and robust level editor. It also significantly develops fine motor skills, hand-eye coordination, and reaction time due to its precise movement mechanics.

Design risks

R1Compulsion-loop pressure
0.37
R2Monetization
0.25
R3Social risk
0.44

The game's competitive leaderboards and microtransactions pose risks related to social comparison, competitive toxicity, and potential overspending. While there's no direct chat, the emphasis on ranking can lead to social pressure and impact self-worth. The presence of guns and rocket launchers indicates a moderate level of violence.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Heads up

  • Monthly spendTypical real-money spend by engaged players: $0 – $20/mo.

Regulatory design checks · DSANot yet assessed·GDPR-KNot yet assessed·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Speedrun Maker safe for kids?

Ludograph gives Speedrun Maker a rating of 61/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Speedrun Maker appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Speedrun Maker, based on benefits, risks, and content review.

How long should kids play Speedrun Maker?

Our session recommendation for Speedrun Maker is up to 60 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Speedrun Maker?

The game's competitive leaderboards and microtransactions pose risks related to social comparison, competitive toxicity, and potential overspending. While there's no direct chat, the emphasis on ranking can lead to social pressure and impact self-worth. The presence of guns and rocket launchers indicates a moderate level of violence.