Compare this game
SQUAKE

Review · Action · macOS · PC

SQUAKE

Reviewed: 21 May 2026

macOS · PC

On5 · 2017

Ludograph rating

C

Mixed

51 /100

06010030BenefitLow riskB 39 · R 26
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

39

Risk (RIS)

26

Daily limit

90min

Age guidance

7+

Developmental benefits

B1Cognitive
0.40
B2Social-emotional
0.20
B3Motor
0.65

SQUAKE offers a fast-paced, competitive multiplayer experience that enhances spatial awareness, hand-eye coordination, and reaction time. Its strategic elements encourage problem-solving within a dynamic environment. The game provides opportunities for teamwork in specific modes, fostering basic social interaction.

Design risks

R1Compulsion-loop pressure
0.37
R2Monetization
0.04
R3Social risk
0.33

The competitive nature of SQUAKE, combined with features like medals and trophies, may lead to social comparison and mild competitive toxicity. The 'endless mode' and variable rewards could encourage extended play sessions. While there are no direct monetization pressures, the game's design includes elements that can manipulate engagement.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSANot yet assessed·GDPR-KNot yet assessed·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is SQUAKE safe for kids?

Ludograph gives SQUAKE a rating of 51/100, recommended for ages 7 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is SQUAKE appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for SQUAKE, based on benefits, risks, and content review.

How long should kids play SQUAKE?

Our session recommendation for SQUAKE is up to 90 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of SQUAKE?

The competitive nature of SQUAKE, combined with features like medals and trophies, may lead to social comparison and mild competitive toxicity. The 'endless mode' and variable rewards could encourage extended play sessions. While there are no direct monetization pressures, the game's design includes elements that can manipulate engagement.