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Stand

Review · Action · Web

Stand

Reviewed: 09 May 2026

Web

just for fun · 2020

Ludograph rating

C

Mixed

46 /100

Stand is a survival game that cultivates problem solving, spatial awareness, and strategic thinking in a zombie-infested world, with violence and horror themes.

06010030BenefitLow riskB 30 · R 2
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

30

Risk (RIS)

2

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.46
B2Social-emotional
0.00
B3Motor
0.35

Stand offers a challenging survival experience that encourages problem-solving, spatial awareness, and strategic thinking as players navigate a zombie-infested world. The game promotes learning transfer through its core mechanics of resource management and tactical combat.

Design risks

R1Compulsion-loop pressure
0.03
R2Monetization
0.00
R3Social risk
0.00

The primary risks in Stand stem from its action-shooter genre, featuring a high level of violence against zombies and elements of fear and horror inherent in a post-apocalyptic setting. While there are no explicit social or monetization risks, the intense combat might be unsuitable for younger audiences.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.67

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Stand safe for kids?

Ludograph gives Stand a rating of 46/100, recommended for ages 17 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Stand appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Stand, based on benefits, risks, and content review.

How long should kids play Stand?

We don't publish a daily session budget for Stand: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Stand?

The primary risks in Stand stem from its action-shooter genre, featuring a high level of violence against zombies and elements of fear and horror inherent in a post-apocalyptic setting. While there are no explicit social or monetization risks, the intense combat might be unsuitable for younger audiences.