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standonlyone

Review · Fighting · Android

standonlyone

Reviewed: 02 Jul 2026

Android

finnjake · 2023

Ludograph rating

A

Recommended

70 /100

06010030BenefitLow riskB 57 · R 8
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

57

Risk (RIS)

8

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.76
B2Social-emotional
0.13
B3Motor
0.75

Stand Only One fosters creativity through its character creation system and develops cognitive skills like strategic thinking, spatial awareness, and reaction time through its fighting mechanics. It offers various modes for practice and competitive play.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.04
R3Social risk
0.28

The online competitive nature of Stand Only One carries a risk of competitive toxicity and potential social comparison. While direct stranger chat is absent, interaction through custom characters and gameplay could still lead to minor social risks.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KNot yet assessed·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is standonlyone safe for kids?

Ludograph gives standonlyone a rating of 70/100, recommended for ages 13 and up. It scores well on developmental benefits with manageable risks.

What age is standonlyone appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for standonlyone, based on benefits, risks, and content review.

How long should kids play standonlyone?

Our session recommendation for standonlyone is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of standonlyone?

The online competitive nature of Stand Only One carries a risk of competitive toxicity and potential social comparison. While direct stranger chat is absent, interaction through custom characters and gameplay could still lead to minor social risks.