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STEINS;GATE

Review · Adventure · PS Vita · PSP · PlayStation 3

STEINS;GATE

Reviewed: 30 Apr 2026

PS Vita · PSP · PlayStation 3 · PC · iOS · Xbox 360 · Android

MAGES · 2009

Ludograph rating

B

Good

63 /100

STEINS;GATE is an adventure game fostering critical thinking and empathy through a complex narrative and challenging choices, with mature content.

06010030BenefitLow riskB 46 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

46

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.62
B2Social-emotional
0.43
B3Motor
0.10

STEINS;GATE 0 offers a rich, choice-driven narrative that fosters critical thinking, ethical reasoning, and empathy through its complex time-travel and AI themes. Players engage deeply with character development and the consequences of their decisions, promoting strong reading comprehension and problem-solving skills.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

While primarily a narrative experience, the M-rated content includes moderate violence, language, and potentially fear-inducing themes related to preventing global conflict. Players should be aware of these mature content elements.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.33
R4.3Language
0.67
R4.4Substance References
0.33
R4.5Fear / Horror
0.67

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is STEINS;GATE safe for kids?

Ludograph gives STEINS;GATE a rating of 63/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is STEINS;GATE appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for STEINS;GATE, based on benefits, risks, and content review. That is more lenient than ESRB M: industry ratings reflect content intensity, while ours also weighs how the game is designed to be played.

How long should kids play STEINS;GATE?

Our session recommendation for STEINS;GATE is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of STEINS;GATE?

While primarily a narrative experience, the M-rated content includes moderate violence, language, and potentially fear-inducing themes related to preventing global conflict. Players should be aware of these mature content elements.