
Review · Card · iOS
Stencilsmith
Reviewed: 05 Jun 2026
iOS
Nicholas Sepi Jr. · 2016
Ludograph rating
Growth (BDS)
48
Risk (RIS)
16
Daily limit
90min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.76 | |
| B2 | Social-emotional | 0.03 | |
| B3 | Motor | 0.45 | |
Stencilsmith is a minimalistic puzzle game that strongly engages cognitive skills such as problem-solving, strategic thinking, and spatial awareness. Players manage resources, plan attacks, and adapt strategies across four distinct game modes. The 'Design Mode' also offers an outlet for creativity, allowing players to create and share their own artwork.
Design risks
| R1 | Compulsion-loop pressure | 0.23 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.22 | |
While Stencilsmith has no monetization or content risks, its global leaderboards and score-sharing features could foster social comparison and competitive toxicity. The 'Endless' mode, focused on achieving the highest level, presents a mild risk of infinite play, and the game uses some light variable rewards and loss aversion mechanics common in puzzle games.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.