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ston

Review · Family · iOS

ston

Reviewed: 07 May 2026

iOS

Adem KAYIRCI · 2017

Ludograph rating

B

Good

64 /100

ston is a puzzle game that promotes problem-solving, spatial awareness, and strategic thinking through its engaging level creator.

06010030BenefitLow riskB 47 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

47

Risk (RIS)

0

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.76
B2Social-emotional
0.10
B3Motor
0.30

ston is a highly engaging and mentally stimulating puzzle game that promotes problem-solving, spatial awareness, strategic thinking, critical thinking, and creativity through its level creator. Its relaxing design and lack of timers make it a calm and focused experience.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

ston presents minimal risks, with no in-game monetization, social pressures, or inappropriate content. The primary risk is the potential for extended engagement due to its addictive puzzle mechanics, though the game design does not employ manipulative tactics.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is ston safe for kids?

Ludograph gives ston a rating of 64/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play ston?

Our session recommendation for ston is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of ston?

ston presents minimal risks, with no in-game monetization, social pressures, or inappropriate content. The primary risk is the potential for extended engagement due to its addictive puzzle mechanics, though the game design does not employ manipulative tactics.