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STREET FIGHTER X TEKKEN

Review · Action · PS Vita · PC · iOS

STREET FIGHTER X TEKKEN

Reviewed: 30 Apr 2026

PS Vita · PC · iOS · PlayStation 3 · Xbox 360

Capcom · 2011

Ludograph rating

A

Recommended

68 /100

STREET FIGHTER X TEKKEN is a fighting game that hones strategic thinking and spatial awareness, but its competitive nature can lead to social comparison and toxicity.

06010030BenefitLow riskB 57 · R 14
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

57

Risk (RIS)

14

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.72
B2Social-emotional
0.20
B3Motor
0.75

STREET FIGHTER X TEKKEN offers a deep and engaging fighting experience that hones cognitive skills like strategic thinking, critical thinking, spatial awareness, and reaction time. The tag-team mechanics and diverse character roster provide ample opportunities for learning and adaptation. It's a game that rewards skill and practice, fostering a sense of accomplishment.

Design risks

R1Compulsion-loop pressure
0.17
R2Monetization
0.00
R3Social risk
0.28

While STREET FIGHTER X TEKKEN avoids aggressive monetization and compulsion-loop design, its competitive nature can lead to social comparison and potential toxicity in online interactions. The game's violence content is moderate, consistent with its Teen rating.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is STREET FIGHTER X TEKKEN safe for kids?

Ludograph gives STREET FIGHTER X TEKKEN a rating of 68/100, recommended for ages 13 and up. It scores well on developmental benefits with manageable risks.

What age is STREET FIGHTER X TEKKEN appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for STREET FIGHTER X TEKKEN, based on benefits, risks, and content review.

How long should kids play STREET FIGHTER X TEKKEN?

Our session recommendation for STREET FIGHTER X TEKKEN is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of STREET FIGHTER X TEKKEN?

While STREET FIGHTER X TEKKEN avoids aggressive monetization and compulsion-loop design, its competitive nature can lead to social comparison and potential toxicity in online interactions. The game's violence content is moderate, consistent with its Teen rating.