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Stuck Together

Review · Action · PC

Stuck Together

Reviewed: 06 Jun 2026

PC

Hugecalf Studios · 2025

Ludograph rating

A

Recommended

75 /100

06010030BenefitLow riskB 60 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

60

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.60
B2Social-emotional
0.63
B3Motor
0.55

Stuck Together is a cooperative physics-based climbing adventure that strongly promotes teamwork, communication, and problem-solving. Players must work together to navigate challenging environments, fostering social-emotional skills and cognitive abilities like spatial awareness and strategic thinking. The game's retro theme and engaging mechanics offer a fun and challenging experience for friends.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The primary risks in Stuck Together relate to its content, which includes disturbing imagery such as 'chopped doll heads' and 'mutilated toys,' contributing to a mild sense of fear or horror. While the game is designed for cooperation, the challenging physics can lead to frustration, potentially impacting emotional regulation. There are no significant compulsion-loop design or monetization risks.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.67

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Stuck Together safe for kids?

Ludograph gives Stuck Together a rating of 75/100, recommended for ages 13 and up. It scores well on developmental benefits with manageable risks.

What age is Stuck Together appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Stuck Together, based on benefits, risks, and content review.

How long should kids play Stuck Together?

Our session recommendation for Stuck Together is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Stuck Together?

The primary risks in Stuck Together relate to its content, which includes disturbing imagery such as 'chopped doll heads' and 'mutilated toys,' contributing to a mild sense of fear or horror. While the game is designed for cooperation, the challenging physics can lead to frustration, potentially impacting emotional regulation. There are no significant compulsion-loop design or monetization risks.