
Review · Adventure · PC
Study Time Anomaly
Reviewed: 08 Jun 2026
PC
Moon Mantis Games · 2025
Ludograph rating
Growth (BDS)
43
Risk (RIS)
0
Daily limit
120min
Age guidance
13+
Developmental benefits
| B1 | Cognitive | 0.70 | |
| B2 | Social-emotional | 0.03 | |
| B3 | Motor | 0.35 | |
Study Time Anomaly offers a unique blend of adventure and simulation, challenging players with critical thinking, problem-solving, and memory skills as they navigate a mysterious school environment. The game encourages strategic decision-making and adaptive learning as anomalies change based on player choices, fostering cognitive development in a suspenseful setting.
Design risks
| R1 | Compulsion-loop pressure | 0.00 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risks in Study Time Anomaly stem from its psychological thriller elements, including themes of being trapped and potentially lethal anomalies, which contribute to a notable level of fear and horror. While there is no explicit violence or social risks, the game's atmosphere and premise could be intense for some players.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 1.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.