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Subject 13

Review · Adventure · Xbox One · PlayStation 4 · macOS

Subject 13

Reviewed: 01 May 2026

Xbox One · PlayStation 4 · macOS · PC

Microids · 2015

Ludograph rating

B

Good

58 /100

Subject 13 is an adventure puzzle game that significantly enhances problem-solving, strategic thinking, and critical analysis with very low risks.

06010030BenefitLow riskB 41 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

41

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.76
B2Social-emotional
0.03
B3Motor
0.10

Subject 13 offers significant cognitive benefits, particularly in problem-solving, strategic thinking, and critical analysis. Players must actively engage their minds to decipher clues, understand mechanisms, and navigate complex environments. The progressive difficulty ensures continuous learning and adaptation, fostering strong intellectual skills.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

This game presents extremely low risks across all categories. There are no manipulative design mechanics, monetization pressures, or social risks. Content risks are minimal, limited to mild suspense typical of a mystery adventure. It is a safe and straightforward premium game experience.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Subject 13 safe for kids?

Ludograph gives Subject 13 a rating of 58/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Subject 13 appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Subject 13, based on benefits, risks, and content review.

How long should kids play Subject 13?

Our session recommendation for Subject 13 is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Subject 13?

This game presents extremely low risks across all categories. There are no manipulative design mechanics, monetization pressures, or social risks. Content risks are minimal, limited to mild suspense typical of a mystery adventure. It is a safe and straightforward premium game experience.