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Suicide Guy

Review · Action · PlayStation 4 · Nintendo Switch · macOS

Suicide Guy

Reviewed: 16 May 2026

PlayStation 4 · Nintendo Switch · macOS · PC · Linux

Fabio Ferrara · 2017

Ludograph rating

C

Mixed

51 /100

06010030BenefitLow riskB 34 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

34

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.54
B2Social-emotional
0.00
B3Motor
0.35

Suicide Guy is a unique action-puzzle game that challenges players with creative brain teasers and physics-based problems. It encourages problem-solving, spatial awareness, and critical thinking through its story-driven levels. Players will enjoy exploring dream worlds, driving vehicles, and interacting with funny creatures while working towards an important mission.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game's title, 'Suicide Guy,' is misleading and could be a concern for some parents, though the developer explicitly states the game is not about suicide or depression. As a single-player experience, it offers no social-emotional development opportunities like teamwork or communication. The ESRB T rating indicates potential mild fantasy violence and language.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Suicide Guy safe for kids?

Ludograph gives Suicide Guy a rating of 51/100, recommended for ages 7 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is Suicide Guy appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Suicide Guy, based on benefits, risks, and content review. That is more lenient than ESRB T: industry ratings reflect content intensity, while ours also weighs how the game is designed to be played.

How long should kids play Suicide Guy?

Our session recommendation for Suicide Guy is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Suicide Guy?

The game's title, 'Suicide Guy,' is misleading and could be a concern for some parents, though the developer explicitly states the game is not about suicide or depression. As a single-player experience, it offers no social-emotional development opportunities like teamwork or communication. The ESRB T rating indicates potential mild fantasy violence and language.