Review · Action · Game Boy Advance
Summon Night: Swordcraft Story
Reviewed: 30 Apr 2026
Game Boy Advance
Flight-Plan · 2003
Ludograph rating
C
Mixed
55 /100
Summon Night: Swordcraft Story is an action RPG that builds problem solving and strategic thinking through crafting and combat, with mild fantasy violence.
Growth (BDS)
39
Risk (RIS)
5
Daily limit
120min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.52 | |
| B2 | Social-emotional | 0.13 | |
| B3 | Motor | 0.45 | |
Summon Night: Swordcraft Story offers a rich action RPG experience with a strong emphasis on crafting and strategic combat. Players will develop problem-solving skills as they navigate dungeons and figure out enemy weaknesses. The engaging narrative and character interactions encourage reading and language comprehension.
Design risks
| R1 | Compulsion-loop pressure | 0.10 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The game contains mild fantasy violence, consistent with its E10+ rating. While the game does offer variable rewards through item drops, it lacks aggressive compulsion-loop design or monetization tactics seen in modern games.
Content (not in risk score)
| R4.1 | Violence Level | 0.33 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.