Review · Action · Game Boy Advance
Summon Night: Swordcraft Story
By the LumiKin editors
Reviewed: 01 May 2026
Game Boy Advance
Flight-Plan · 2003
LumiScore
55/100
Good
Summon Night: Swordcraft Story is an action RPG that builds problem solving and strategic thinking through crafting and combat, with mild fantasy violence.
Growth (BDS)
39
Risk (RIS)
5
Daily limit
120min
Age guidance
7+
Developmental benefits
| B1 | Cognitive | 0.52 | |
| B2 | Social-emotional | 0.13 | |
| B3 | Motor | 0.45 | |
Summon Night: Swordcraft Story offers a rich action RPG experience with a strong emphasis on crafting and strategic combat. Players will develop problem-solving skills as they navigate dungeons and figure out enemy weaknesses. The engaging narrative and character interactions encourage reading and language comprehension.
Design risks
| R1 | Dopamine pressure | 0.10 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The game contains mild fantasy violence, consistent with its E10+ rating. While the game does offer variable rewards through item drops, it lacks aggressive dopamine manipulation or monetization tactics seen in modern games.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0–0/mo.