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Super Cloudbuilt

Review · Action · PC · PlayStation 4 · Xbox One

Super Cloudbuilt

Reviewed: 30 Apr 2026

PC · PlayStation 4 · Xbox One

Double Eleven · 2017

Ludograph rating

B

Good

63 /100

Super Cloudbuilt is a challenging adventure game that builds spatial awareness and hand-eye coordination through parkour-style gameplay.

06010030BenefitLow riskB 49 · R 13
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

49

Risk (RIS)

13

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.64
B2Social-emotional
0.10
B3Motor
0.70

Super Cloudbuilt offers a challenging and rewarding experience that heavily engages cognitive skills such as spatial awareness, problem-solving, and adaptive thinking. The game's emphasis on free-running and precision platforming also hones hand-eye coordination and reaction time. Players are encouraged to be creative in finding optimal routes and experimenting with different approaches to overcome obstacles.

Design risks

R1Compulsion-loop pressure
0.17
R2Monetization
0.00
R3Social risk
0.22

While Super Cloudbuilt does not feature significant monetization or social risks, the competitive aspect of leaderboards could lead to some social comparison for certain players. The narrative explores themes of questioning reality, which could be mildly unsettling for very young or sensitive players.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Super Cloudbuilt safe for kids?

Ludograph gives Super Cloudbuilt a rating of 63/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Super Cloudbuilt appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Super Cloudbuilt, based on benefits, risks, and content review.

How long should kids play Super Cloudbuilt?

Our session recommendation for Super Cloudbuilt is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Super Cloudbuilt?

While Super Cloudbuilt does not feature significant monetization or social risks, the competitive aspect of leaderboards could lead to some social comparison for certain players. The narrative explores themes of questioning reality, which could be mildly unsettling for very young or sensitive players.