Review · Action · Nintendo Switch
Super Mario Maker 2
Reviewed: 05 Apr 2026
Nintendo Switch
2019
Ludograph rating
B
Good
65 /100
Super Mario Maker 2 is a platformer that fosters creativity and problem-solving by letting kids design their own levels with very low risk.
Growth (BDS)
51
Risk (RIS)
11
Daily limit
120min
Age guidance
–
Developmental benefits
| B1 | Cognitive | 0.60 | |
| B2 | Social-emotional | 0.33 | |
| B3 | Motor | 0.55 | |
Super Mario Maker 2 is an exceptional creativity and problem-solving platform that asks children to think like game designers — balancing challenge, layout, and player experience from the other side of the screen. The course editor develops spatial reasoning, iterative thinking, and systems understanding as children learn how mechanics interact. Playing community levels also sharpens hand-eye coordination and reaction time across an enormous variety of self-directed challenges.
Design risks
| R1 | Compulsion-loop pressure | 0.10 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.28 | |
The game carries virtually no manipulative engagement design: no loot boxes, no streaks, no spending pressure, and no time-limited events. The one meaningful consideration is the infinite pool of community-uploaded courses, which has no natural endpoint and could extend sessions without a child noticing. Online course sharing involves minimal stranger interaction through pre-set reaction stamps only, with no open text or voice chat.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Not yet assessed·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.