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Super Mega Worm

Review · Adventure · Android · iOS · macOS

Super Mega Worm

Reviewed: 08 May 2026

Android · iOS · macOS

Deceased Pixel · 2010

Ludograph rating

D

Caution

35 /100

Super Mega Worm is an arcade game that enhances spatial awareness and strategic thinking through fast-paced action, featuring violence against human-like figures.

06010030BenefitLow riskB 23 · R 26
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

23

Risk (RIS)

26

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.24
B2Social-emotional
0.00
B3Motor
0.35

Super Mega Worm offers fast-paced arcade action that can enhance spatial awareness, strategic thinking, and hand-eye coordination. Its level-based structure provides clear progression and a sense of accomplishment.

Design risks

R1Compulsion-loop pressure
0.10
R2Monetization
0.00
R3Social risk
0.11

The game features high levels of violence against human-like figures. While it lacks manipulative monetization or social risks, its competitive leaderboards could lead to some social comparison. The narrative portrays humans as 'parasites,' which could be seen as a mild form of propaganda.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Super Mega Worm safe for kids?

Ludograph gives Super Mega Worm a rating of 35/100, recommended for ages 17 and up. There are notable risks worth knowing before letting kids play.

What age is Super Mega Worm appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Super Mega Worm, based on benefits, risks, and content review. That is stricter than ESRB T, because our assessment weighs behavioral design risks, not just content.

How long should kids play Super Mega Worm?

We don't publish a daily session budget for Super Mega Worm: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Super Mega Worm?

The game features high levels of violence against human-like figures. While it lacks manipulative monetization or social risks, its competitive leaderboards could lead to some social comparison. The narrative portrays humans as 'parasites,' which could be seen as a mild form of propaganda.