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Super MNC

Review · Action · PC

Super MNC

Reviewed: 01 May 2026

PC

Uber Entertainment · 2012

Ludograph rating

B

Good

59 /100

Super MNC is a team-based action game that builds strategic thinking and teamwork, but features moderate violence and competitive toxicity.

06010030BenefitLow riskB 55 · R 35
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

55

Risk (RIS)

35

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.60
B2Social-emotional
0.60
B3Motor
0.35

Super MNC is a team-based MOBA that requires strategic thinking, communication, and adaptability. Players must coordinate with their team to destroy the opponent's Moneyball, manage resources, and adapt to changing battle conditions. The class-based system encourages learning different roles and fostering teamwork.

Design risks

R1Compulsion-loop pressure
0.40
R2Monetization
0.25
R3Social risk
0.39

The game features moderate violence and competitive toxicity due to its player-vs-player nature. While there are no loot boxes, the microtransaction system could lead to 'pay-to-win' scenarios, as money can be used for in-game advantages. The infinite play nature of MOBA games can also contribute to excessive screen time.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSANot yet assessed·GDPR-KNot yet assessed·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Super MNC safe for kids?

Ludograph gives Super MNC a rating of 59/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Super MNC appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Super MNC, based on benefits, risks, and content review.

How long should kids play Super MNC?

We don't publish a daily session budget for Super MNC: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Super MNC?

The game features moderate violence and competitive toxicity due to its player-vs-player nature. While there are no loot boxes, the microtransaction system could lead to 'pay-to-win' scenarios, as money can be used for in-game advantages. The infinite play nature of MOBA games can also contribute to excessive screen time.