Review · Board Games · iOS
Super Pixel - Color by Number
Reviewed: 18 Apr 2026
iOS
Apalon Apps · 2018
Ludograph rating
D
Caution
39 /100
Super Pixel - Color by Number is a gentle puzzle game that builds memory and attention through creative pixel art, with monetization as the main concern.
Growth (BDS)
27
Risk (RIS)
29
Daily limit
90min
Age guidance
10+
Developmental benefits
| B1 | Cognitive | 0.34 | |
| B2 | Social-emotional | 0.13 | |
| B3 | Motor | 0.30 | |
Super Pixel - Color by Number is a gentle, low-pressure creative activity that translates traditional color-by-number art into a digital pixel format. Its primary strengths lie in supporting fine motor skills through precise tapping, fostering attention and focus as players track numbered color zones, and offering a creative outlet through the variety of images and the ability to pixelate personal photos. The open-ended, goal-free design is genuinely relaxing and can serve as a healthy stress-relief tool, particularly for emotional regulation. Completing images provides a modest but satisfying sense of accomplishment, and the time-lapse video feature adds a rewarding creative reflection element.
Design risks
| R1 | Compulsion-loop pressure | 0.37 | |
| R2 | Monetization | 0.33 | |
| R3 | Social risk | 0.11 | |
The main concerns center on monetization practices rather than content. The app is free-to-start but gates the majority of its image library behind a subscription, and ad-supported free play can interrupt the relaxing experience it promises. Push notifications are used to drive re-engagement by alerting users to new daily pictures, which can nudge habitual use. The 'new unique pic every day' design creates a mild FOMO loop encouraging daily check-ins. Privacy access requests for photos, camera, and notifications are broad for a simple coloring app and warrant parental review, especially for younger users.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0 – $8/mo.
Regulatory design checks · DSA — Assessed: concerns noted·GDPR-K — Not yet assessed·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. Likely violations: frequent spending prompts in a children-rated game.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.