
Review · Family · iOS
Super Smash Moles
Reviewed: 07 May 2026
iOS
GameVision · 2014
Ludograph rating
D
Caution
40 /100
Super Smash Moles is a puzzle game that builds problem solving and strategic thinking, though it uses mild compulsion-loop design.
Growth (BDS)
26
Risk (RIS)
10
Daily limit
120min
Age guidance
10+
Developmental benefits
| B1 | Cognitive | 0.34 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.45 | |
Super Smash Moles is a puzzle game that can help develop problem-solving skills, strategic thinking, memory, and fine motor skills through its engaging gameplay. The adaptive challenge keeps players engaged, and the clear level structure provides natural stopping points.
Design risks
| R1 | Compulsion-loop pressure | 0.17 | |
| R2 | Monetization | 0.08 | |
| R3 | Social risk | 0.00 | |
The game incorporates some mild compulsion-loop design tactics like variable rewards and near misses, which could encourage extended play. It also includes prompts for in-app purchases, potentially targeting children.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Heads up
- Monthly spendTypical real-money spend by engaged players: $0 – $5/mo.
Regulatory design checks · DSA — Not yet assessed·GDPR-K — Not yet assessed·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.