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Super Star

Review · Adventure · macOS · PC

Super Star

Reviewed: 23 May 2026

macOS · PC

SakuraGame · 2016

Ludograph rating

D

Caution

36 /100

06010030BenefitLow riskB 22 · R 7
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

22

Risk (RIS)

7

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.42
B2Social-emotional
0.03
B3Motor
0.00

Super Star offers players a simulation experience where they can strategically manage a character's career and personal life, fostering skills in planning and resource allocation. The game's emphasis on customization and multiple outcomes allows for creative expression and exploration of different pathways to success within the game's narrative.

Design risks

R1Compulsion-loop pressure
0.13
R2Monetization
0.00
R3Social risk
0.06

The primary risks in Super Star revolve around its mature content, specifically the explicit sexual themes and the potentially problematic power dynamics between the player character and the AI companion. The game's design, which encourages continuous play and emotional attachment, could also lead to excessive engagement and blurs the lines between player and avatar, creating potential for identity-self-worth issues related to the game's outcomes.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
1.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Super Star safe for kids?

Ludograph gives Super Star a rating of 36/100, recommended for ages 17 and up. There are notable risks worth knowing before letting kids play.

What age is Super Star appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Super Star, based on benefits, risks, and content review.

How long should kids play Super Star?

We don't publish a daily session budget for Super Star: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Super Star?

The primary risks in Super Star revolve around its mature content, specifically the explicit sexual themes and the potentially problematic power dynamics between the player character and the AI companion. The game's design, which encourages continuous play and emotional attachment, could also lead to excessive engagement and blurs the lines between player and avatar, creating potential for identit