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Super Star Wars

Review · Action · SEGA CD · Genesis · SNES

Super Star Wars

Reviewed: 18 May 2026

SEGA CD · Genesis · SNES · PC · PlayStation 4

LucasArts Entertainment · 1992

Ludograph rating

D

Caution

43 /100

06010030BenefitLow riskB 27 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

27

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.26
B2Social-emotional
0.03
B3Motor
0.65

Super Star Wars offers engaging action and platforming gameplay that can enhance hand-eye coordination, reaction time, and basic problem-solving skills. Players experience a classic heroic adventure within the iconic Star Wars universe.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game features fantasy violence involving blasters and lightsabers against alien enemies, consistent with its E10+ rating. There is minimal social interaction or monetization risk.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Super Star Wars safe for kids?

Ludograph gives Super Star Wars a rating of 43/100, recommended for ages 13 and up. There are notable risks worth knowing before letting kids play.

What age is Super Star Wars appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for Super Star Wars, based on benefits, risks, and content review. That is stricter than ESRB E10+, because our assessment weighs behavioral design risks, not just content.

How long should kids play Super Star Wars?

Our session recommendation for Super Star Wars is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Super Star Wars?

The game features fantasy violence involving blasters and lightsabers against alien enemies, consistent with its E10+ rating. There is minimal social interaction or monetization risk.