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Tale of Excalibun

Review · Action · PC

Tale of Excalibun

Reviewed: 01 Jul 2026

PC

Coney Head Studio Oy · 2026

Ludograph rating

B

Good

59 /100

06010030BenefitLow riskB 43 · R 8
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

43

Risk (RIS)

8

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.48
B2Social-emotional
0.40
B3Motor
0.35

Tale of Excalibun promotes strategic thinking, problem-solving, and empathy as players build and guide a rabbit kingdom. The game encourages exploration and collection, fostering a sense of accomplishment.

Design risks

R1Compulsion-loop pressure
0.17
R2Monetization
0.00
R3Social risk
0.00

The game has minimal risks, with low levels of cartoon violence and no manipulative monetization or social features. The open-ended collection and progression could lead to extended play sessions, but natural stopping points are present.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Tale of Excalibun safe for kids?

Ludograph gives Tale of Excalibun a rating of 59/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Tale of Excalibun appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Tale of Excalibun, based on benefits, risks, and content review.

How long should kids play Tale of Excalibun?

Our session recommendation for Tale of Excalibun is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Tale of Excalibun?

The game has minimal risks, with low levels of cartoon violence and no manipulative monetization or social features. The open-ended collection and progression could lead to extended play sessions, but natural stopping points are present.