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Tales of Erin

Review · RPG · iOS

Tales of Erin

Reviewed: 04 Jun 2026

iOS

Efun Games Co.,Ltd. · 2018

Ludograph rating

B

Good

59 /100

06010030BenefitLow riskB 54 · R 35
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

54

Risk (RIS)

35

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.68
B2Social-emotional
0.37
B3Motor
0.45

Tales of Erin offers a rich, story-driven RPG experience that fosters strategic thinking, problem-solving, and critical analysis through its deep combat system and character progression. Players can also engage in cooperative and competitive multiplayer, promoting teamwork and social interaction.

Design risks

R1Compulsion-loop pressure
0.53
R2Monetization
0.00
R3Social risk
0.44

While the game explicitly states no microtransactions or loot boxes, its gacha-like 'summoning heroes' mechanic and frequent new story chapters could encourage continuous engagement through variable rewards and a fear of missing out (FOMO). Competitive multiplayer and guild systems may also introduce social obligation and competitive toxicity.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Tales of Erin safe for kids?

Ludograph gives Tales of Erin a rating of 59/100, recommended for ages 17 and up. It offers solid benefits but needs parental guidance on the risks.

What age is Tales of Erin appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for Tales of Erin, based on benefits, risks, and content review.

How long should kids play Tales of Erin?

We don't publish a daily session budget for Tales of Erin: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of Tales of Erin?

While the game explicitly states no microtransactions or loot boxes, its gacha-like 'summoning heroes' mechanic and frequent new story chapters could encourage continuous engagement through variable rewards and a fear of missing out (FOMO). Competitive multiplayer and guild systems may also introduce social obligation and competitive toxicity.