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Tamashii (itch) (kroltan)

Review · Fighting · Web

Tamashii (itch) (kroltan)

Reviewed: 09 May 2026

Web

kroltan · 2019

Ludograph rating

D

Caution

42 /100

Tamashii is a fighting game that builds strategic thinking and reaction time through its stance and counter-based combat system, with potential for competitive toxicity.

06010030BenefitLow riskB 27 · R 1
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

27

Risk (RIS)

1

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.38
B2Social-emotional
0.00
B3Motor
0.40

Tamashii is a fighting game that challenges players with its stance and counter-based combat system, promoting strategic thinking and quick reaction times. While simple in its presentation, it offers a focused experience that can help develop problem-solving skills as players learn to anticipate and respond to opponent's moves.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.06

The primary risk in Tamashii is the potential for competitive toxicity, common in fighting games, though limited by the game's unfinished state and lack of multiplayer. The violence is stylized and not graphic, presenting minimal content risk.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Tamashii (itch) (kroltan) safe for kids?

Ludograph gives Tamashii (itch) (kroltan) a rating of 42/100, recommended for ages 7 and up. There are notable risks worth knowing before letting kids play.

What age is Tamashii (itch) (kroltan) appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for Tamashii (itch) (kroltan), based on benefits, risks, and content review.

How long should kids play Tamashii (itch) (kroltan)?

Our session recommendation for Tamashii (itch) (kroltan) is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Tamashii (itch) (kroltan)?

The primary risk in Tamashii is the potential for competitive toxicity, common in fighting games, though limited by the game's unfinished state and lack of multiplayer. The violence is stylized and not graphic, presenting minimal content risk.