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Terra Firma 2

Review · Strategy · PC

Terra Firma 2

Reviewed: 18 Jun 2026

PC

Working as Intended · 2025

Ludograph rating

B

Good

63 /100

06010030BenefitLow riskB 46 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

46

Risk (RIS)

0

Daily limit

120min

Age guidance

Developmental benefits

B1Cognitive
0.88
B2Social-emotional
0.00
B3Motor
0.10

Terra Firma 2 offers an unparalleled opportunity for players to engage in complex systems thinking, creative problem-solving, and strategic planning. By manipulating natural forces, players develop a deep understanding of ecological principles, climate science, and geological processes. The game fosters spatial awareness and critical thinking as players observe and react to the dynamic evolution of their sculpted worlds, promoting a sense of mastery over intricate systems.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

Terra Firma 2 presents minimal risks. It lacks manipulative design mechanics, monetization pressures, social interaction risks, or problematic content. The open-ended simulation nature, combined with save/load functionality, ensures players can engage at their own pace without penalty for breaks.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Terra Firma 2 safe for kids?

Ludograph gives Terra Firma 2 a rating of 63/100. It offers solid benefits but needs parental guidance on the risks.

How long should kids play Terra Firma 2?

Our session recommendation for Terra Firma 2 is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Terra Firma 2?

Terra Firma 2 presents minimal risks. It lacks manipulative design mechanics, monetization pressures, social interaction risks, or problematic content. The open-ended simulation nature, combined with save/load functionality, ensures players can engage at their own pace without penalty for breaks.