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Terroir

Review · Strategy · PC · macOS · Linux

Terroir

Reviewed: 20 May 2026

PC · macOS · Linux

General Interactive Co. · 2017

Ludograph rating

C

Mixed

55 /100

06010030BenefitLow riskB 39 · R 8
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

39

Risk (RIS)

8

Daily limit

120min

Age guidance

6+

Developmental benefits

B1Cognitive
0.72
B2Social-emotional
0.00
B3Motor
0.15

Terroir offers a rich strategic and simulation experience, fostering strong cognitive skills. Players engage in complex problem-solving, strategic planning, and critical thinking as they manage their vineyard, adapt to dynamic weather, and master intricate winemaking processes. The game encourages spatial awareness through tile placement and provides opportunities for creativity in vineyard design.

Design risks

R1Compulsion-loop pressure
0.17
R2Monetization
0.00
R3Social risk
0.00

Risks are minimal in Terroir. The game includes a 'Mystery Box' with random events that introduce an element of variable reward, and players can continue playing indefinitely after the main 70-year campaign. There is a mild substance reference due to the game's focus on wine production.

Content (not in risk score)

R4.1Violence Level
0.00
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.67
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is Terroir safe for kids?

Ludograph gives Terroir a rating of 55/100. It delivers genuine benefits but carries design risks that deserve a close look.

How long should kids play Terroir?

Our session recommendation for Terroir is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of Terroir?

Risks are minimal in Terroir. The game includes a 'Mystery Box' with random events that introduce an element of variable reward, and players can continue playing indefinitely after the main 70-year campaign. There is a mild substance reference due to the game's focus on wine production.