
Review · Arcade · iOS
That-a-Way
Reviewed: 06 May 2026
iOS
Rihab Mehboob · 2019
Ludograph rating
D
Caution
38 /100
That-a-Way is a fast-paced arcade game that enhances reaction time and spatial awareness, but its endless nature might encourage long play sessions.
Growth (BDS)
24
Risk (RIS)
9
Daily limit
120min
Age guidance
10+
Developmental benefits
| B1 | Cognitive | 0.26 | |
| B2 | Social-emotional | 0.00 | |
| B3 | Motor | 0.55 | |
That-a-Way is a fast-paced arcade game that primarily enhances reaction time, hand-eye coordination, and memory attention through its core mechanic of dodging increasingly quick enemies. Players will also develop spatial awareness as they navigate the game environment.
Design risks
| R1 | Compulsion-loop pressure | 0.13 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.11 | |
The primary risks in That-a-Way are related to its infinite play loop and competitive high-score nature, which can lead to extended play sessions and potential social comparison. While there are no direct monetization pressures, the game's design encourages continuous engagement.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.