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The Exorcists

Review · Action · PC

The Exorcists

Reviewed: 08 Jun 2026

PC

Kai · 2025

Ludograph rating

C

Mixed

50 /100

06010030BenefitLow riskB 34 · R 3
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

34

Risk (RIS)

3

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.48
B2Social-emotional
0.03
B3Motor
0.45

The Exorcists is a 2D action RPG where players choose between two protagonists, Hua and Lisa, to defeat various monsters and solve mysteries in the town of Florence. The game encourages strategic thinking through character skill development, equipment choices, and understanding enemy attributes. Players will engage in problem-solving by unraveling mysteries and adapting to challenges with a 'Hard mode' and diverse enemies. The narrative promotes a sense of purpose by tasking players with helping the town return to peace.

Design risks

R1Compulsion-loop pressure
0.07
R2Monetization
0.00
R3Social risk
0.00

The game features combat against monsters and spirits, resulting in a moderate level of violence and supernatural horror themes. While there are no direct monetization pressures or social risks like competitive toxicity or stranger chat, the game does require an internet connection and Steam client to run, which may involve some privacy considerations related to platform usage data.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.67

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is The Exorcists safe for kids?

Ludograph gives The Exorcists a rating of 50/100, recommended for ages 13 and up. It delivers genuine benefits but carries design risks that deserve a close look.

What age is The Exorcists appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for The Exorcists, based on benefits, risks, and content review.

How long should kids play The Exorcists?

Our session recommendation for The Exorcists is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of The Exorcists?

The game features combat against monsters and spirits, resulting in a moderate level of violence and supernatural horror themes. While there are no direct monetization pressures or social risks like competitive toxicity or stranger chat, the game does require an internet connection and Steam client to run, which may involve some privacy considerations related to platform usage data.