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The Fall

Review · Action · PC · Xbox One · Wii U

The Fall

Reviewed: 30 Apr 2026

PC · Xbox One · Wii U · PlayStation 4 · Nintendo Switch · macOS · Linux

Over The Moon · 2014

Ludograph rating

B

Good

61 /100

The Fall is a sci-fi adventure that builds problem solving and critical thinking through a narrative about AI, with some violence and frightening imagery.

06010030BenefitLow riskB 44 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

44

Risk (RIS)

0

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.56
B2Social-emotional
0.27
B3Motor
0.40

The Fall offers a thought-provoking narrative that explores themes of artificial intelligence, sentience, and ethical boundaries. Players will engage in problem-solving and critical thinking through its puzzle-driven gameplay, while also developing hand-eye coordination and reaction time during combat sequences. The Metroidvania elements encourage exploration and spatial awareness.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The game contains moderate violence with shooting and stealth kills, and some potentially frightening imagery due to the atmospheric sci-fi horror setting. Given the puzzle-solving nature, players might experience frustration if unable to progress.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
0.67

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is The Fall safe for kids?

Ludograph gives The Fall a rating of 61/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is The Fall appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for The Fall, based on benefits, risks, and content review.

How long should kids play The Fall?

Our session recommendation for The Fall is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of The Fall?

The game contains moderate violence with shooting and stealth kills, and some potentially frightening imagery due to the atmospheric sci-fi horror setting. Given the puzzle-solving nature, players might experience frustration if unable to progress.