LumiKin
Metacritic 61

The Guild II

4Head Studios|2010StrategySimulation
PC

LumiScore

54

out of 100

Appropriate for ages 7+ with parental supervision

120min/day recommended

Heads up

💸 Monthly cost: Free

Growth

37/100

Developing

Growth Value

Risk

0/100

LOW

Engagement Patterns

Parent Pro-Tip

The Guild II is a complex strategy and simulation game set in medieval Europe. It encourages strategic thinking and economic understanding but may require a significant time commitment. Consider discussing the historical context and the strategic choices within the game with your child.

Top Skills Developed

Strategic Thinking5/5
Problem Solving4/5
Math & Systems4/5
Adaptive Challenge4/5
Spatial Awareness3/5

Development Areas

CognitiveProblem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
68
Social & EmotionalTeamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
0
Motor SkillsHand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
15
Overall Benefit Score (BDS)37/100

What your child develops

The Guild II offers a deep strategic and simulation experience, promoting problem-solving, critical thinking, and long-term planning through its complex economic and dynastic systems. Players will engage with resource management, trade, and political maneuvering, fostering cognitive skills and adaptive challenge.

Base: UnknownPlaytime: ~1hReviewed May 2026

Regulatory Compliance

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About this game

This is a historical real-time strategy in which the player will create their dynasty of merchants in medieval Europe. This is the second game in the series.