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The Infectious Madness of Doctor Dekker

Review · Adventure · PlayStation 4 · Xbox One · Nintendo Switch

The Infectious Madness of Doctor Dekker

Reviewed: 02 May 2026

PlayStation 4 · Xbox One · Nintendo Switch · PC · macOS

Wales Interactive · 2017

Ludograph rating

B

Good

59 /100

The Infectious Madness of Doctor Dekker is an adventure game that builds critical thinking and reading skills, but has mature themes.

06010030BenefitLow riskB 42 · R 3
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

42

Risk (RIS)

3

Daily limit

120min

Age guidance

13+

Developmental benefits

B1Cognitive
0.56
B2Social-emotional
0.43
B3Motor
0.05

The Infectious Madness of Doctor Dekker offers a unique narrative experience that heavily engages critical thinking, problem-solving, and reading comprehension. Players must carefully analyze patient responses and formulate questions to uncover clues and progress the story. The free text input system encourages creativity in questioning and deep engagement with the game's complex psychological themes. Understanding the characters' emotional states and ethical dilemmas provides opportunities for developing empathy and emotional regulation skills.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.11

The game contains mature themes, including psychological horror, violence, sexual themes, and suicide, which may be disturbing for some players. The text-based input and focus on dialogue might not appeal to those seeking more action-oriented gameplay. While it offers replayability with a random murderer, the core gameplay loop remains consistent, which could lead to repetition for some.

Content (not in risk score)

R4.1Violence Level
0.67
R4.2Sexual Content
0.67
R4.3Language
0.67
R4.4Substance References
0.33
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KNot yet assessed·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is The Infectious Madness of Doctor Dekker safe for kids?

Ludograph gives The Infectious Madness of Doctor Dekker a rating of 59/100, recommended for ages 13 and up. It offers solid benefits but needs parental guidance on the risks.

What age is The Infectious Madness of Doctor Dekker appropriate for?

Ludograph's rubric recommends a minimum age of 13+ for The Infectious Madness of Doctor Dekker, based on benefits, risks, and content review.

How long should kids play The Infectious Madness of Doctor Dekker?

Our session recommendation for The Infectious Madness of Doctor Dekker is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of The Infectious Madness of Doctor Dekker?

The game contains mature themes, including psychological horror, violence, sexual themes, and suicide, which may be disturbing for some players. The text-based input and focus on dialogue might not appeal to those seeking more action-oriented gameplay. While it offers replayability with a random murderer, the core gameplay loop remains consistent, which could lead to repetition for some.