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The Last Cure

Review · Action · PC

The Last Cure

Reviewed: 09 Jun 2026

PC

Stybite · 2025

Ludograph rating

A

Recommended

77 /100

06010030BenefitLow riskB 62 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

62

Risk (RIS)

0

Daily limit

Age guidance

17+

Developmental benefits

B1Cognitive
0.60
B2Social-emotional
0.70
B3Motor
0.55

The Last Cure is a cooperative survival horror game that significantly enhances teamwork, communication, and strategic thinking. Players must collaborate under intense pressure, fostering critical problem-solving and emotional regulation skills while adapting to an unpredictable AI.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The primary risks are associated with the game's intense horror content, including high levels of violence and fear, which may be overwhelming for some players. However, the game presents no significant compulsion-loop design, monetization, or social interaction risks due to its design, lack of microtransactions, and absence of stranger chat.

Content (not in risk score)

R4.1Violence Level
1.00
R4.2Sexual Content
0.00
R4.3Language
0.33
R4.4Substance References
0.00
R4.5Fear / Horror
1.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is The Last Cure safe for kids?

Ludograph gives The Last Cure a rating of 77/100, recommended for ages 17 and up. It scores well on developmental benefits with manageable risks.

What age is The Last Cure appropriate for?

Ludograph's rubric recommends a minimum age of 17+ for The Last Cure, based on benefits, risks, and content review.

How long should kids play The Last Cure?

We don't publish a daily session budget for The Last Cure: its design-risk score sits in our highest band, where limiting time alone doesn't address the risks. For children we suggest choosing an alternative instead.

What are the main risks of The Last Cure?

The primary risks are associated with the game's intense horror content, including high levels of violence and fear, which may be overwhelming for some players. However, the game presents no significant compulsion-loop design, monetization, or social interaction risks due to its design, lack of microtransactions, and absence of stranger chat.