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The last throne

Review · Adventure · PC

The last throne

Reviewed: 13 Jun 2026

PC

SLW Game Studio · 2025

Ludograph rating

B

Good

61 /100

06010030BenefitLow riskB 45 · R 6
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

45

Risk (RIS)

6

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.82
B2Social-emotional
0.03
B3Motor
0.15

The Last Throne offers significant cognitive benefits, particularly in problem-solving, strategic thinking, critical thinking, and memory due to its dice-driven events, exploration, and strategic card duels. Players must adapt to changing circumstances, manage resources, and plan wisely under time pressure, fostering strong adaptive challenge skills. Spatial awareness and mathematical reasoning are also moderately engaged through tile-leaping and resource management.

Design risks

R1Compulsion-loop pressure
0.13
R2Monetization
0.00
R3Social risk
0.00

The game presents very low risks across compulsion-loop design, monetization, and social interaction, as it is a single-player experience with no microtransactions, loot boxes, or social features. Content risks are minimal, with only mild fantasy violence and potential for light fear elements related to the 'Demon King' and unknown exploration. The primary challenge comes from its strategic depth rather than manipulative design.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.33

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is The last throne safe for kids?

Ludograph gives The last throne a rating of 61/100, recommended for ages 7 and up. It offers solid benefits but needs parental guidance on the risks.

What age is The last throne appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for The last throne, based on benefits, risks, and content review.

How long should kids play The last throne?

Our session recommendation for The last throne is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of The last throne?

The game presents very low risks across compulsion-loop design, monetization, and social interaction, as it is a single-player experience with no microtransactions, loot boxes, or social features. Content risks are minimal, with only mild fantasy violence and potential for light fear elements related to the 'Demon King' and unknown exploration. The primary challenge comes from its strategic depth