
Review · Action · PC
The Last Village
Reviewed: 13 Jun 2026
PC
Skrixx · 2025
Ludograph rating
Growth (BDS)
48
Risk (RIS)
8
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.60 | |
| B2 | Social-emotional | 0.17 | |
| B3 | Motor | 0.65 | |
The Last Village offers significant cognitive benefits through its strategic thinking, problem-solving, and adaptive challenge mechanics. Players must plan village defenses, manage resources, and adapt to escalating threats, fostering critical thinking and learning transfer. The story-driven quests also engage reading and language skills.
Design risks
| R1 | Compulsion-loop pressure | 0.17 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.00 | |
The primary risks in The Last Village stem from its content, featuring heavy violence against undead horrors and significant fear/horror elements. While the game has minimal compulsion-loop design and no monetization risks, parents should be aware of the mature themes and intense combat. There is no social risk due to its single-player nature.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 1.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Assessed: meets criteria·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.