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The Lost Land

Review · Adventure · Web

The Lost Land

Reviewed: 09 May 2026

Web

MONSTA Games · 2020

Ludograph rating

D

Caution

43 /100

The Lost Land is an adventure game that builds problem solving and spatial awareness as kids navigate challenges, with mild combat elements.

06010030BenefitLow riskB 27 · R 0
The Ludograph reading, plotted from the published benefit and risk sub-scores.

Growth (BDS)

27

Risk (RIS)

0

Daily limit

120min

Age guidance

7+

Developmental benefits

B1Cognitive
0.32
B2Social-emotional
0.00
B3Motor
0.55

The Lost Land offers an adventure experience where players can engage their problem-solving and spatial awareness skills by navigating environments and overcoming obstacles. The unique rewind mechanic encourages strategic thinking and critical evaluation of situations. The game also provides a good workout for hand-eye coordination and fine motor skills through its combat and movement controls.

Design risks

R1Compulsion-loop pressure
0.00
R2Monetization
0.00
R3Social risk
0.00

The primary risk in The Lost Land is mild violence associated with clearing dangers and fighting elements. There are no significant social, monetization, or compulsion-loop design risks identified.

Content (not in risk score)

R4.1Violence Level
0.33
R4.2Sexual Content
0.00
R4.3Language
0.00
R4.4Substance References
0.00
R4.5Fear / Horror
0.00

Content risk is displayed separately and does not affect the time recommendation.

Regulatory design checks · DSAAssessed: meets criteria·GDPR-KAssessed: meets criteria·ODDSAssessed: meets criteria

  • DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
  • GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.: Estimated from review data. No privacy or child-targeting concerns found.
  • ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.

These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.

Parents ask…

Is The Lost Land safe for kids?

Ludograph gives The Lost Land a rating of 43/100, recommended for ages 7 and up. There are notable risks worth knowing before letting kids play.

What age is The Lost Land appropriate for?

Ludograph's rubric recommends a minimum age of 7+ for The Lost Land, based on benefits, risks, and content review.

How long should kids play The Lost Land?

Our session recommendation for The Lost Land is up to 120 minutes per day. It is derived from the game's own structure (natural stopping points, compulsion-loop design, monetization pressure, and social dynamics), not from a universal screen-time dose.

Session recommendations are design-based heuristics. Evidence linking specific daily durations to child outcomes is limited, and context matters as much as time; treat this as a starting point for household rules, not a clinical threshold.

What are the main risks of The Lost Land?

The primary risk in The Lost Land is mild violence associated with clearing dangers and fighting elements. There are no significant social, monetization, or compulsion-loop design risks identified.