LumiKin

The Lost Land

MONSTA Games|2020AdventureFighting
Web

LumiScore

43

out of 100

Use with parental oversight — some design risks present

Up to120min/day

Heads up

💸 Monthly cost: Free

Growth

27/100

Limited

Growth Value

Risk

0/100

LOW

Engagement Patterns

Parent Pro-Tip

This game can be a good choice for children interested in adventure and problem-solving. Encourage them to think strategically about using their rewind powers and discuss how they overcome challenges.

Top Skills Developed

Hand-Eye Coordination5/5
Problem Solving3/5
Spatial Awareness3/5
Strategic Thinking3/5
Critical Thinking3/5

Development Areas

CognitiveProblem solving, spatial awareness, strategic thinking, creativity, memory, and learning transfer. Weighted 50% of the Benefit Score.
32
Social & EmotionalTeamwork, communication, empathy, emotional regulation, and ethical reasoning. Weighted 30% of the Benefit Score.
0
Motor SkillsHand-eye coordination, fine motor control, reaction time, and physical activity. Weighted 20% of the Benefit Score.
55
Overall Benefit Score (BDS)27/100

What your child develops

The Lost Land offers an adventure experience where players can engage their problem-solving and spatial awareness skills by navigating environments and overcoming obstacles. The unique rewind mechanic encourages strategic thinking and critical evaluation of situations. The game also provides a good workout for hand-eye coordination and fine motor skills through its combat and movement controls.

Base: UnknownReviewed May 2026

Regulatory Compliance

Tap a badge for details. Grey = not yet assessed.

Compare this game

About this game

Controls: W, A, S, D to moveRight Click to aim, Left click to shootE to rewindR trigger game reset Explore The Lost World by clearing the dangers that come your way and by rebuilding the environment with your rewind powers. The game misses sound and it's not in the state I would have liked it to be but unfortunately had very little time because of work and did not asses the scale of the project properly, but I am still happy with the result so far, will def update it in the future.