
Review · Action · Xbox One · Nintendo Switch · PC
The Persistence
Reviewed: 08 May 2026
Xbox One · Nintendo Switch · PC · PlayStation 4
Firesprite · 2018
Ludograph rating
A
Recommended
74 /100
The Persistence is an action adventure game that builds problem solving and strategic thinking, with intense horror and violence content.
Growth (BDS)
62
Risk (RIS)
9
Daily limit
–
Age guidance
17+
Developmental benefits
| B1 | Cognitive | 0.72 | |
| B2 | Social-emotional | 0.43 | |
| B3 | Motor | 0.65 | |
The Persistence offers significant cognitive benefits through its challenging roguelike gameplay, requiring players to constantly adapt strategies, solve problems in an ever-changing environment, and learn from each attempt. The asymmetric multiplayer mode fosters teamwork and communication, as players must coordinate to survive.
Design risks
| R1 | Compulsion-loop pressure | 0.17 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.06 | |
The primary risks in The Persistence stem from its intense horror and violence content, featuring grotesque enemies and descriptions of dismemberment. While the game avoids manipulative monetization and social risks, its roguelike loop and procedural generation could lead to extended play sessions.
Content (not in risk score)
| R4.1 | Violence Level | 1.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.33 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 1.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Not yet assessed·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.