
Review · Family · Wii · Xbox 360 · PlayStation 3
The Price Is Right Decades
Reviewed: 25 May 2026
Wii · Xbox 360 · PlayStation 3 · iOS
Ludia · 2011
Ludograph rating
Growth (BDS)
28
Risk (RIS)
10
Daily limit
120min
Age guidance
–
Developmental benefits
| B1 | Cognitive | 0.34 | |
| B2 | Social-emotional | 0.27 | |
| B3 | Motor | 0.15 | |
The game encourages basic problem-solving, memory, and mathematical skills through its pricing games. Multiplayer modes offer social interaction and communication opportunities.
Design risks
| R1 | Compulsion-loop pressure | 0.13 | |
| R2 | Monetization | 0.00 | |
| R3 | Social risk | 0.17 | |
While largely benign, the competitive multiplayer aspect could introduce mild social comparison and potential for competitive toxicity. The online voice chat also presents a minor stranger risk.
Content (not in risk score)
| R4.1 | Violence Level | 0.00 | |
| R4.2 | Sexual Content | 0.00 | |
| R4.3 | Language | 0.00 | |
| R4.4 | Substance References | 0.00 | |
| R4.5 | Fear / Horror | 0.00 | |
Content risk is displayed separately and does not affect the time recommendation.
Regulatory design checks · DSA — Assessed: meets criteria·GDPR-K — Not yet assessed·ODDS — Assessed: meets criteria
- DSA:What Ludograph checks: whether the game's design gives minors the transparency the EU Digital Services Act expects: plain terms, honest defaults, and clear reporting routes.: Estimated from review data. No dark pattern or child-targeting concerns found.
- GDPR-K:What Ludograph checks: whether age assurance and consent flows are designed for under-16s, in the spirit of GDPR Article 8.
- ODDS:What Ludograph checks: whether paid random-reward drop rates are disclosed, as required in China, Japan and South Korea.: Estimated from review data. No paid random-reward mechanics found, so drop-rate disclosure requirements do not apply.
These reflect Ludograph's assessment of the game's design practices against each framework's criteria, not a legal compliance determination.